Xbox has officially begun what CEO Asha Sharma calls the most significant restructure in the division’s history. In an internal email to staff, Sharma confirmed that approximately 3,200 roles will be eliminated throughout fiscal year 2027 (FY27). The initial wave is expected to impact around 1,500 employees immediately.
This move aligns with broader cost-cutting measures across Microsoft. Sharma cited financial pressures, noting that Xbox Game Studios currently loses 64 cents for every dollar invested. To address this, the company is divesting several studios and reducing middle management to streamline operations.
#1 Four studios leave Microsoft ownership
Rather than shutting down four prominent development houses, Microsoft has reached deals to sell them or allow them to go independent. This ensures their ongoing projects continue under new leadership:
- Compulsion Games: Known for South of Midnight, the studio will be acquired by its own management team and return to independence.
- Double Fine Productions: Led by Tim Schafer, this studio will also go independent.
- Undead Labs: The developer behind State of Decay is being acquired by a new publisher. Sources confirm that State of Decay 3 remains fully in production and will launch as planned.
- Ninja Theory: Also acquired by a new publisher, with sources confirming that their current project involving the character Senua continues development without interruption.
The fate of Arkane Studios remains uncertain. Microsoft is reportedly in discussions with the French government to find a buyer or path forward for the studio, aiming to keep it open and preserve the Dishonored franchise and its current project, Blade.

#2 Organizational shifts and management cuts
Beyond studio sales, every department at Xbox will see some form of reduction. A primary target is middle management, which Microsoft aims to trim to help the division move faster.
Structural changes include shifting reporting lines for high-profile entities. Minecraft and King (maker of Candy Crush) will begin reporting directly to Xbox’s C-suite. This change is designed to make these cash cows more competitive against rivals like Roblox and Monopoly Go.
The restructuring also aims to foster closer collaboration among remaining studios, with a renewed focus on major franchises such as Halo and Fallout. The goal is to leverage these established IPs more effectively rather than spreading resources thin across experimental titles.

#3 Hardware and Xbox Helix remain unaffected
Despite the sweeping cuts, Microsoft’s hardware division appears insulated. Reports indicate that the team working on Xbox Helix, the next-generation console codename, will see minimal reductions.
Microsoft remains committed to shipping new hardware and delivering regular updates to fix core platform issues. CEO Sharma has emphasized a strategy of “rebuilding the core,” focusing investment on console users who drive profitability for the division.
What this means for you
If you are an Xbox player, your immediate library is safe. Games like State of Decay 3 and Ninja Theory’s upcoming title will still release, just under different corporate umbrellas. However, the reduction in staff may impact long-term support or future original IP development at Microsoft-owned studios. For industry workers, this signals a continued trend of consolidation and cost discipline in the gaming sector.
Source: Windows Central
Over to you: Do you think selling off studios like Ninja Theory and Compulsion will help Xbox focus on its core franchises, or does it weaken their creative diversity?