Reports emerging from industry insiders suggest that id Software, the legendary developer behind the Doom franchise, has seen nearly half of its staff depart following recent restructuring efforts at Microsoft’s gaming division.
The scope of the cuts
According to reports cited by Thurrott, the reduction in force at id Software is substantial. The studio, which recently released the Doom: The Dark Ages Revelations DLC, has reportedly lost approximately 50% of its workforce. These departures coincide with broader job cuts announced yesterday by Xbox CEO Asha Sharma.
The timing places these reductions immediately after Sharma’s public announcement regarding organizational changes within the Xbox business unit. While specific numbers for id Software alone have not been officially confirmed by Microsoft, the reported magnitude suggests a significant contraction at one of the company’s most historic development studios.

Impact on current and future projects
The cuts come just after the release of new content for Doom, raising questions about the immediate impact on ongoing development cycles. With such a large portion of the team reportedly gone, the studio faces the challenge of maintaining momentum on existing titles while planning future releases.
For Windows gamers who rely on id Software for high-fidelity first-person shooters, this reduction in headcount could signal longer development timelines or shifts in focus for upcoming projects. The studio’s ability to innovate and deliver content at its previous pace may be tested as it navigates this new operational reality.
What this means for you
If you are a fan of Doom or other id Software titles on Windows, keep an eye on official communications from Bethesda and Xbox regarding future release schedules. While the immediate availability of games is not affected, the long-term roadmap may undergo adjustments as the studio reorganizes its remaining resources.
We will continue to monitor this situation for any official statements from Microsoft or id Software regarding these workforce changes.
Source: Thurrott
Over to you: Do you think these cuts will impact the quality or release schedule of future Doom titles on Windows?
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